![]() In my opinion, once a viewport is no longer SU active, any changes in LO should keep the viewport view centered in the viewport. Of course, all this can be dealt with with a new SU scene, but the act of scaling the viewport with a manually navigated view is definitely worse than it was in 2016. If you re-import a model and the imported material names from your 3D modeling application do not match the existing imported material names in your Lumion Project, the Lumion materials cant be re-applied to the re-imported model. Create a new composition and generate it Assign the composition to the new layer in the compositions manager. SketchUp Pro 2022.0 22.0.316 Win 64-bit 22.0.315 Mac 64-bit. Lumion uses the names of imported materials from Revit, SketchUp, ArchiCAD, etc. They work the same way but now all edges and faces should remain untagged and tags are given to groups and components. Often, I have to expand the viewport, then move it over, collapse part of it while expanding another part, and finally finding the view I originally wanted. In SketchUp 2020, Layers are replaced by Tags. I have found that I have to greatly enlarge the viewport, with don’t scale chosen, and hope I can find the view in the available monitor/LO space. If you activate the viewport and zoom/pan through SU, then the scale gets changed and if you then change the scale back it zooms away again. Now, as soon as you choose a new scale, the view flies away to some undetermined location and it is laborious to find the view of the item. In 2016, and before, you could zoom into a particular SU view in the LO viewport, chose a scale, and the item you are zoomed into would stay visible but would be at the new scale. I’ve noticed a difference in 2017 with scaling viewports, as well. In 365 days the Sketchup team has managed to introduce more bugs than features into it’s product while other FREE software I use, Autodesk Fusion 360 is updated approx every 6 weeks and has come along in leaps and bounds in the same time frame. in Layout and completely ruins my workflow making the software unusable in addition to the poor anti aliasing support on Mac. In short the LAYER scene saved in Sketchup with no camera chooses its own scale etc. The problem I have with Sketchup / Layout 2017 is that whenever I copy & paste a VIEWPORT onto a new layer and then change the LAYER scene the scale and Ortho button changes and the entity disappears off the page, by correcting the scale and turning Ortho on the entity is not exactly where I would expect it to be. I usually build up a set of plans by inserting a VIEW scene into Layout and then stacking the LAYER scenes in a particular order and style on top of one another, this way everything stacks perfectly even if I choose a different camera angle as the LAYER scenes do not have camera info. This method lets me cut down on the number of scenes required. While this still works fine in Sketchup the problem is with Layout. ![]() My typical workflow involves having some VIEW scenes with only the camera saved and then having many LAYER scenes which show only a particular layer.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |